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Not non-canon, Psuedocanon, all characters from the film actually exist in continuity after all, it was the initiating event that didn't occur, this does not mean it could not happen, just that it didn't.Artemis died because Artemis was bound to the mortal plane, nothing more nothing less. When a god is in danger their Arcanum automatically activates and teleports them away to safety, but then they've used their Arcanum and have broken the pact so they return to the Heavens.
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Danmachi Memoria Freese. 101,910 likes 1,331 talking about this. The official fan page for the smartphone game Is It Wrong to Try to Pick Up Girls in a. Hestia Knife set gives him 16661831 Str, boosted to 29163204 with his buff, for a total of 32173505 Atk. Effectively 48245257 on crit vs 0 end target.
In Artemis's case she was bound to the mortal plane and had her Arcanum sealed, as such she couldn't teleport away and needed to be killed to take her away as a battery to Antares, but since it had an Arcanum that was a hard ask for the same reason it's hard to kill a god. The arrow was needed because as part of the same Arcanum it wouldn't cause the teleportation as I understand it.
The situation was only spectacular because, normally it should be impossible for anything to bind a god let, alone steal their divinity. I personally feel that no one in this story should have the ability to perma-kill gods. Nothing actually seals the deal in a permanent manner, not even EA due to the underlying metaphysics being fundamentally different. This isn't the Nasuverse where gods are beings with effectively finite lifespans or bound to roles that expire under the changing of Orders, nor is consensus reality a thing to be manipulated in Danmachi. In contrast to the gods of Earth in Nasu, Danmachi gods are not bound by one world or system and appear to govern reality as the ultimate authority and are bound by nothing and no one but each other.It looks like it takes very specific circumstances to remove a god from existence in the first place, and even those circumstances don't seem apply any kind of permanent consequence that we see. For a Danmachi god, being gone for 1000 or even 10,000 years is nothing to their total existence, though the experience is apparently disorienting going by Artemis needing to jog her memory but remembering Bell pretty damn fast after waking up from her spate of being dead-ish in the Memoria Freese epilogue. The gods literally have existed for millions of years and have every indication that they'll exist in perpetuity even if something takes them temporarily out of existence.
They can't be disposed of permanently.This desire to destroy Ishtar forever comes up every time she is brought up (don't get me wrong, she's a horrific bitch that deserves to be crushed in some form, but only within the confines of the setting's underlying rules), and it's frustratingly cyclical as users pop in and out. It's like one of the the core premises of Danmachi, that the gods are utterly eternal yet genuinely affected by their experiences with mortals no matter how relatively short their lives are, is ignored out of the desire for some brutal catharsis beyond forcing Ishtar back to the Office Work Hell that is Tenkai for eternity. Personally, that sounds like a fate worse than death right there.But, ultimately it's harouki's call if he wants to change things.
The Servants are absurd enough as it is, though. No need to make them even more special by doing the one thing that has so far been effectively seen as impossible since the dawn of time in the setting they are 'visiting.' That's not the point. The point is that a prequel does not need to come in the same format as the original story. A prequel story for a LN isn't any less canon just because it came from a mobile game.What I understand from the situation of the movie, is that there's no point in the timeline of the LNs in which it can happen, not because of continuity issues but because Bell barely gets a day of rest between new developments in the LNs so there's no interval of time long enough for the movie's plot to be inserted and handwaved with a 'it happened off-screen in the LNs'.
To give more context on this. The entire 14 volumes of canon take place in 4 or so months.The process of even getting to the city where Antares is In order to fit into the storyline that would require at least 20 days of free time between the Black Goliath incident and the War Game starting, which we know isn't true since Apollo set his sights on Bell really quick.This also applies to Grand Day. Because mobilization every adventurer in Orario to travel across the world to slay Behemoth and his spawns would take weeks unless Adventurers suddenly develop the power to teleport. I personally feel that no one in this story should have the ability to perma-kill gods. Nothing actually seals the deal in a permanent manner, not even EA due to the underlying metaphysics being fundamentally different. This isn't the Nasuverse where gods are beings with effectively finite lifespans or bound to roles that expire under the changing of Orders, nor is consensus reality a thing to be manipulated in Danmachi. In contrast to the gods of Earth in Nasu, Danmachi gods are not bound by one world or system and appear to govern reality as the ultimate authority and are bound by nothing and no one but each other.It looks like it takes very specific circumstances to remove a god from existence in the first place, and even those circumstances don't seem apply any kind of permanent consequence that we see.
For a Danmachi god, being gone for 1000 or even 10,000 years is nothing to their total existence, though the experience is apparently disorienting going by Artemis needing to jog her memory but remembering Bell pretty damn fast after waking up from her spate of being dead-ish in the Memoria Freese epilogue. The gods literally have existed for millions of years and have every indication that they'll exist in perpetuity even if something takes them temporarily out of existence. They can't be disposed of permanently.This desire to destroy Ishtar forever comes up every time she is brought up (don't get me wrong, she's a horrific bitch that deserves to be crushed in some form, but only within the confines of the setting's underlying rules), and it's frustratingly cyclical as users pop in and out. It's like one of the the core premises of Danmachi, that the gods are utterly eternal yet genuinely affected by their experiences with mortals no matter how relatively short their lives are, is ignored out of the desire for some brutal catharsis beyond forcing Ishtar back to the Office Work Hell that is Tenkai for eternity.
Personally, that sounds like a fate worse than death right there.But, ultimately it's harouki's call if he wants to change things. The Servants are absurd enough as it is, though. No need to make them even more special by doing the one thing that has so far been effectively seen as impossible since the dawn of time in the setting they are 'visiting.'
Mages' 5pb. game brand's Dungeon ni Deai o Motomeru no wa Machigatte Irudarou ka ~Memoria Freese~ mobile game based on the Is it Wrong to Pick Up a Girl in a Dungeon? and Sword Oratoria light novel and anime series is launching a Halloween event. The game's characters are donning frightful costumes for limited-edition gatcha and the in-game 'Orario Halloween' event will run a limited time scenario.
The limited edition, 4-star costumes feature Bell as a white rabbit. The costume is likely based on his white hair and red eyes, features that caught Aiz's attention in Sword Oratoria.
Hestia removes her blue ribbon from its usual spot to her bicep and instead wraps herself as a mummy.
Liliruca Arde drops her heavy pack in favor of a candy bag as a sweets-loving vampire.
Ryū Lyon plays up her appeal as vampire count.
Hostess Syr Flova stays on brand as a gentle angel.
Adventurer Yamato Mikoto tries her hand as the Japanese monster, Yuki Onna.
Most of the special event will run until November 15. The mobile game launched in Japan for iOS and Android on June 19. Crunchyrollannounced on August 25 that the game's parent company GREE and Crunchyroll's parent Ellation are in an agreement to distribute anime-based mobile games starting next year. Is It Wrong to Try to Pick Up Girls in a Dungeon? MEMORIA FREESE is the first title planned for English distribution.
J.C. StaffadaptedFujino Ōmori's Is it Wrong to Try to Pick Up Girls in the Dungeon? light novel series into a television anime in 2015. Sentai Filmworkslicensed the series for North America, and Crunchyrollstreamed the anime as it aired in Japan.
Ōmori and illustrator Kiyotaka Haimura's Is It Wrong to Try to Pick Up Girls in a Dungeon? Sword Oratoria spinoff light novel series inspired an anime that premiered on April 14. Sentai Filmworkslicensed the anime under the title Sword Oratoria: Is It Wrong to Try to Pick Up Girls in a Dungeon? On the Side and simulcast the series in the United States on Amazon's Anime Strike streaming service.
Yen Press is releasing both the original novel series and Sword Oratoria, as well as their respective manga adaptations, in North America.
Source: Animate Times
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